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Case Study: How Indie Devs are Cracking Global Markets

Nov 25, 20245 min readBy Glovio Team

It's Not Just for Big Studios

Many indie developers think localization is a luxury reserved for AAA studios. These case studies prove otherwise.

Case Study 1: World of Warships Blitz

While a larger title, their strategy is applicable to everyone. They noticed traction in Spanish-speaking regions but weren't ranking well. By implementing a dedicated App Store Optimization (ASO) localization strategy—specifically targeting Spanish keywords in their metadata—they saw a 73% increase in downloads from the Spanish App Store alone.

Key Takeaway: You don't always need to change the game code first. Start with your Store Listing (Title, Screenshots, Description) to test the waters.

Case Study 2: Wanba Warriors (Indie)

The developers of the quirky fighter Wanba Warriors wanted to go global on a shoestring budget. Their strategy? A Hybrid AI Approach.

  • AI Translation: Used for UI text, menus, and tutorial instructions to save cost.
  • Human Adaptation: Hired native speakers for the game's humor, puns, and cultural references.

This allowed them to launch in 29 languages simultaneously. The result was a massive influx of players from regions they never expected, like Turkey and Poland, which became huge communities for the game.

The Lesson for You

You don't need a massive budget. Tools like Glovio allow you to automate the heavy lifting of translation, letting you focus on the cultural nuances that actually matter. Don't let language barriers limit your app's potential.